/*! * # Semantic UI 2.3.2 - Transition * http://github.com/semantic-org/semantic-ui/ * * * Released under the MIT license * http://opensource.org/licenses/MIT * */ ;(function ($, window, document, undefined) { 'use strict'; window = (typeof window != 'undefined' && window.Math == Math) ? window : (typeof self != 'undefined' && self.Math == Math) ? self : Function('return this')() ; $.fn.transition = function() { var $allModules = $(this), moduleSelector = $allModules.selector || '', time = new Date().getTime(), performance = [], moduleArguments = arguments, query = moduleArguments[0], queryArguments = [].slice.call(arguments, 1), methodInvoked = (typeof query === 'string'), requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { setTimeout(callback, 0); }, returnedValue ; $allModules .each(function(index) { var $module = $(this), element = this, // set at run time settings, instance, error, className, metadata, animationEnd, animationName, namespace, moduleNamespace, eventNamespace, module ; module = { initialize: function() { // get full settings settings = module.get.settings.apply(element, moduleArguments); // shorthand className = settings.className; error = settings.error; metadata = settings.metadata; // define namespace eventNamespace = '.' + settings.namespace; moduleNamespace = 'module-' + settings.namespace; instance = $module.data(moduleNamespace) || module; // get vendor specific events animationEnd = module.get.animationEndEvent(); if(methodInvoked) { methodInvoked = module.invoke(query); } // method not invoked, lets run an animation if(methodInvoked === false) { module.verbose('Converted arguments into settings object', settings); if(settings.interval) { module.delay(settings.animate); } else { module.animate(); } module.instantiate(); } }, instantiate: function() { module.verbose('Storing instance of module', module); instance = module; $module .data(moduleNamespace, instance) ; }, destroy: function() { module.verbose('Destroying previous module for', element); $module .removeData(moduleNamespace) ; }, refresh: function() { module.verbose('Refreshing display type on next animation'); delete module.displayType; }, forceRepaint: function() { module.verbose('Forcing element repaint'); var $parentElement = $module.parent(), $nextElement = $module.next() ; if($nextElement.length === 0) { $module.detach().appendTo($parentElement); } else { $module.detach().insertBefore($nextElement); } }, repaint: function() { module.verbose('Repainting element'); var fakeAssignment = element.offsetWidth ; }, delay: function(interval) { var direction = module.get.animationDirection(), shouldReverse, delay ; if(!direction) { direction = module.can.transition() ? module.get.direction() : 'static' ; } interval = (interval !== undefined) ? interval : settings.interval ; shouldReverse = (settings.reverse == 'auto' && direction == className.outward); delay = (shouldReverse || settings.reverse == true) ? ($allModules.length - index) * settings.interval : index * settings.interval ; module.debug('Delaying animation by', delay); setTimeout(module.animate, delay); }, animate: function(overrideSettings) { settings = overrideSettings || settings; if(!module.is.supported()) { module.error(error.support); return false; } module.debug('Preparing animation', settings.animation); if(module.is.animating()) { if(settings.queue) { if(!settings.allowRepeats && module.has.direction() && module.is.occurring() && module.queuing !== true) { module.debug('Animation is currently occurring, preventing queueing same animation', settings.animation); } else { module.queue(settings.animation); } return false; } else if(!settings.allowRepeats && module.is.occurring()) { module.debug('Animation is already occurring, will not execute repeated animation', settings.animation); return false; } else { module.debug('New animation started, completing previous early', settings.animation); instance.complete(); } } if( module.can.animate() ) { module.set.animating(settings.animation); } else { module.error(error.noAnimation, settings.animation, element); } }, reset: function() { module.debug('Resetting animation to beginning conditions'); module.remove.animationCallbacks(); module.restore.conditions(); module.remove.animating(); }, queue: function(animation) { module.debug('Queueing animation of', animation); module.queuing = true; $module .one(animationEnd + '.queue' + eventNamespace, function() { module.queuing = false; module.repaint(); module.animate.apply(this, settings); }) ; }, complete: function (event) { module.debug('Animation complete', settings.animation); module.remove.completeCallback(); module.remove.failSafe(); if(!module.is.looping()) { if( module.is.outward() ) { module.verbose('Animation is outward, hiding element'); module.restore.conditions(); module.hide(); } else if( module.is.inward() ) { module.verbose('Animation is outward, showing element'); module.restore.conditions(); module.show(); } else { module.verbose('Static animation completed'); module.restore.conditions(); settings.onComplete.call(element); } } }, force: { visible: function() { var style = $module.attr('style'), userStyle = module.get.userStyle(), displayType = module.get.displayType(), overrideStyle = userStyle + 'display: ' + displayType + ' !important;', currentDisplay = $module.css('display'), emptyStyle = (style === undefined || style === '') ; if(currentDisplay !== displayType) { module.verbose('Overriding default display to show element', displayType); $module .attr('style', overrideStyle) ; } else if(emptyStyle) { $module.removeAttr('style'); } }, hidden: function() { var style = $module.attr('style'), currentDisplay = $module.css('display'), emptyStyle = (style === undefined || style === '') ; if(currentDisplay !== 'none' && !module.is.hidden()) { module.verbose('Overriding default display to hide element'); $module .css('display', 'none') ; } else if(emptyStyle) { $module .removeAttr('style') ; } } }, has: { direction: function(animation) { var hasDirection = false ; animation = animation || settings.animation; if(typeof animation === 'string') { animation = animation.split(' '); $.each(animation, function(index, word){ if(word === className.inward || word === className.outward) { hasDirection = true; } }); } return hasDirection; }, inlineDisplay: function() { var style = $module.attr('style') || '' ; return $.isArray(style.match(/display.*?;/, '')); } }, set: { animating: function(animation) { var animationClass, direction ; // remove previous callbacks module.remove.completeCallback(); // determine exact animation animation = animation || settings.animation; animationClass = module.get.animationClass(animation); // save animation class in cache to restore class names module.save.animation(animationClass); // override display if necessary so animation appears visibly module.force.visible(); module.remove.hidden(); module.remove.direction(); module.start.animation(animationClass); }, duration: function(animationName, duration) { duration = duration || settings.duration; duration = (typeof duration == 'number') ? duration + 'ms' : duration ; if(duration || duration === 0) { module.verbose('Setting animation duration', duration); $module .css({ 'animation-duration': duration }) ; } }, direction: function(direction) { direction = direction || module.get.direction(); if(direction == className.inward) { module.set.inward(); } else { module.set.outward(); } }, looping: function() { module.debug('Transition set to loop'); $module .addClass(className.looping) ; }, hidden: function() { $module .addClass(className.transition) .addClass(className.hidden) ; }, inward: function() { module.debug('Setting direction to inward'); $module .removeClass(className.outward) .addClass(className.inward) ; }, outward: function() { module.debug('Setting direction to outward'); $module .removeClass(className.inward) .addClass(className.outward) ; }, visible: function() { $module .addClass(className.transition) .addClass(className.visible) ; } }, start: { animation: function(animationClass) { animationClass = animationClass || module.get.animationClass(); module.debug('Starting tween', animationClass); $module .addClass(animationClass) .one(animationEnd + '.complete' + eventNamespace, module.complete) ; if(settings.useFailSafe) { module.add.failSafe(); } module.set.duration(settings.duration); settings.onStart.call(element); } }, save: { animation: function(animation) { if(!module.cache) { module.cache = {}; } module.cache.animation = animation; }, displayType: function(displayType) { if(displayType !== 'none') { $module.data(metadata.displayType, displayType); } }, transitionExists: function(animation, exists) { $.fn.transition.exists[animation] = exists; module.verbose('Saving existence of transition', animation, exists); } }, restore: { conditions: function() { var animation = module.get.currentAnimation() ; if(animation) { $module .removeClass(animation) ; module.verbose('Removing animation class', module.cache); } module.remove.duration(); } }, add: { failSafe: function() { var duration = module.get.duration() ; module.timer = setTimeout(function() { $module.triggerHandler(animationEnd); }, duration + settings.failSafeDelay); module.verbose('Adding fail safe timer', module.timer); } }, remove: { animating: function() { $module.removeClass(className.animating); }, animationCallbacks: function() { module.remove.queueCallback(); module.remove.completeCallback(); }, queueCallback: function() { $module.off('.queue' + eventNamespace); }, completeCallback: function() { $module.off('.complete' + eventNamespace); }, display: function() { $module.css('display', ''); }, direction: function() { $module .removeClass(className.inward) .removeClass(className.outward) ; }, duration: function() { $module .css('animation-duration', '') ; }, failSafe: function() { module.verbose('Removing fail safe timer', module.timer); if(module.timer) { clearTimeout(module.timer); } }, hidden: function() { $module.removeClass(className.hidden); }, visible: function() { $module.removeClass(className.visible); }, looping: function() { module.debug('Transitions are no longer looping'); if( module.is.looping() ) { module.reset(); $module .removeClass(className.looping) ; } }, transition: function() { $module .removeClass(className.visible) .removeClass(className.hidden) ; } }, get: { settings: function(animation, duration, onComplete) { // single settings object if(typeof animation == 'object') { return $.extend(true, {}, $.fn.transition.settings, animation); } // all arguments provided else if(typeof onComplete == 'function') { return $.extend({}, $.fn.transition.settings, { animation : animation, onComplete : onComplete, duration : duration }); } // only duration provided else if(typeof duration == 'string' || typeof duration == 'number') { return $.extend({}, $.fn.transition.settings, { animation : animation, duration : duration }); } // duration is actually settings object else if(typeof duration == 'object') { return $.extend({}, $.fn.transition.settings, duration, { animation : animation }); } // duration is actually callback else if(typeof duration == 'function') { return $.extend({}, $.fn.transition.settings, { animation : animation, onComplete : duration }); } // only animation provided else { return $.extend({}, $.fn.transition.settings, { animation : animation }); } }, animationClass: function(animation) { var animationClass = animation || settings.animation, directionClass = (module.can.transition() && !module.has.direction()) ? module.get.direction() + ' ' : '' ; return className.animating + ' ' + className.transition + ' ' + directionClass + animationClass ; }, currentAnimation: function() { return (module.cache && module.cache.animation !== undefined) ? module.cache.animation : false ; }, currentDirection: function() { return module.is.inward() ? className.inward : className.outward ; }, direction: function() { return module.is.hidden() || !module.is.visible() ? className.inward : className.outward ; }, animationDirection: function(animation) { var direction ; animation = animation || settings.animation; if(typeof animation === 'string') { animation = animation.split(' '); // search animation name for out/in class $.each(animation, function(index, word){ if(word === className.inward) { direction = className.inward; } else if(word === className.outward) { direction = className.outward; } }); } // return found direction if(direction) { return direction; } return false; }, duration: function(duration) { duration = duration || settings.duration; if(duration === false) { duration = $module.css('animation-duration') || 0; } return (typeof duration === 'string') ? (duration.indexOf('ms') > -1) ? parseFloat(duration) : parseFloat(duration) * 1000 : duration ; }, displayType: function(shouldDetermine) { shouldDetermine = (shouldDetermine !== undefined) ? shouldDetermine : true ; if(settings.displayType) { return settings.displayType; } if(shouldDetermine && $module.data(metadata.displayType) === undefined) { // create fake element to determine display state module.can.transition(true); } return $module.data(metadata.displayType); }, userStyle: function(style) { style = style || $module.attr('style') || ''; return style.replace(/display.*?;/, ''); }, transitionExists: function(animation) { return $.fn.transition.exists[animation]; }, animationStartEvent: function() { var element = document.createElement('div'), animations = { 'animation' :'animationstart', 'OAnimation' :'oAnimationStart', 'MozAnimation' :'mozAnimationStart', 'WebkitAnimation' :'webkitAnimationStart' }, animation ; for(animation in animations){ if( element.style[animation] !== undefined ){ return animations[animation]; } } return false; }, animationEndEvent: function() { var element = document.createElement('div'), animations = { 'animation' :'animationend', 'OAnimation' :'oAnimationEnd', 'MozAnimation' :'mozAnimationEnd', 'WebkitAnimation' :'webkitAnimationEnd' }, animation ; for(animation in animations){ if( element.style[animation] !== undefined ){ return animations[animation]; } } return false; } }, can: { transition: function(forced) { var animation = settings.animation, transitionExists = module.get.transitionExists(animation), displayType = module.get.displayType(false), elementClass, tagName, $clone, currentAnimation, inAnimation, directionExists ; if( transitionExists === undefined || forced) { module.verbose('Determining whether animation exists'); elementClass = $module.attr('class'); tagName = $module.prop('tagName'); $clone = $('<' + tagName + ' />').addClass( elementClass ).insertAfter($module); currentAnimation = $clone .addClass(animation) .removeClass(className.inward) .removeClass(className.outward) .addClass(className.animating) .addClass(className.transition) .css('animationName') ; inAnimation = $clone .addClass(className.inward) .css('animationName') ; if(!displayType) { displayType = $clone .attr('class', elementClass) .removeAttr('style') .removeClass(className.hidden) .removeClass(className.visible) .show() .css('display') ; module.verbose('Determining final display state', displayType); module.save.displayType(displayType); } $clone.remove(); if(currentAnimation != inAnimation) { module.debug('Direction exists for animation', animation); directionExists = true; } else if(currentAnimation == 'none' || !currentAnimation) { module.debug('No animation defined in css', animation); return; } else { module.debug('Static animation found', animation, displayType); directionExists = false; } module.save.transitionExists(animation, directionExists); } return (transitionExists !== undefined) ? transitionExists : directionExists ; }, animate: function() { // can transition does not return a value if animation does not exist return (module.can.transition() !== undefined); } }, is: { animating: function() { return $module.hasClass(className.animating); }, inward: function() { return $module.hasClass(className.inward); }, outward: function() { return $module.hasClass(className.outward); }, looping: function() { return $module.hasClass(className.looping); }, occurring: function(animation) { animation = animation || settings.animation; animation = '.' + animation.replace(' ', '.'); return ( $module.filter(animation).length > 0 ); }, visible: function() { return $module.is(':visible'); }, hidden: function() { return $module.css('visibility') === 'hidden'; }, supported: function() { return(animationEnd !== false); } }, hide: function() { module.verbose('Hiding element'); if( module.is.animating() ) { module.reset(); } element.blur(); // IE will trigger focus change if element is not blurred before hiding module.remove.display(); module.remove.visible(); module.set.hidden(); module.force.hidden(); settings.onHide.call(element); settings.onComplete.call(element); // module.repaint(); }, show: function(display) { module.verbose('Showing element', display); module.remove.hidden(); module.set.visible(); module.force.visible(); settings.onShow.call(element); settings.onComplete.call(element); // module.repaint(); }, toggle: function() { if( module.is.visible() ) { module.hide(); } else { module.show(); } }, stop: function() { module.debug('Stopping current animation'); $module.triggerHandler(animationEnd); }, stopAll: function() { module.debug('Stopping all animation'); module.remove.queueCallback(); $module.triggerHandler(animationEnd); }, clear: { queue: function() { module.debug('Clearing animation queue'); module.remove.queueCallback(); } }, enable: function() { module.verbose('Starting animation'); $module.removeClass(className.disabled); }, disable: function() { module.debug('Stopping animation'); $module.addClass(className.disabled); }, setting: function(name, value) { module.debug('Changing setting', name, value); if( $.isPlainObject(name) ) { $.extend(true, settings, name); } else if(value !== undefined) { if($.isPlainObject(settings[name])) { $.extend(true, settings[name], value); } else { settings[name] = value; } } else { return settings[name]; } }, internal: function(name, value) { if( $.isPlainObject(name) ) { $.extend(true, module, name); } else if(value !== undefined) { module[name] = value; } else { return module[name]; } }, debug: function() { if(!settings.silent && settings.debug) { if(settings.performance) { module.performance.log(arguments); } else { module.debug = Function.prototype.bind.call(console.info, console, settings.name + ':'); module.debug.apply(console, arguments); } } }, verbose: function() { if(!settings.silent && settings.verbose && settings.debug) { if(settings.performance) { module.performance.log(arguments); } else { module.verbose = Function.prototype.bind.call(console.info, console, settings.name + ':'); module.verbose.apply(console, arguments); } } }, error: function() { if(!settings.silent) { module.error = Function.prototype.bind.call(console.error, console, settings.name + ':'); module.error.apply(console, arguments); } }, performance: { log: function(message) { var currentTime, executionTime, previousTime ; if(settings.performance) { currentTime = new Date().getTime(); previousTime = time || currentTime; executionTime = currentTime - previousTime; time = currentTime; performance.push({ 'Name' : message[0], 'Arguments' : [].slice.call(message, 1) || '', 'Element' : element, 'Execution Time' : executionTime }); } clearTimeout(module.performance.timer); module.performance.timer = setTimeout(module.performance.display, 500); }, display: function() { var title = settings.name + ':', totalTime = 0 ; time = false; clearTimeout(module.performance.timer); $.each(performance, function(index, data) { totalTime += data['Execution Time']; }); title += ' ' + totalTime + 'ms'; if(moduleSelector) { title += ' \'' + moduleSelector + '\''; } if($allModules.length > 1) { title += ' ' + '(' + $allModules.length + ')'; } if( (console.group !== undefined || console.table !== undefined) && performance.length > 0) { console.groupCollapsed(title); if(console.table) { console.table(performance); } else { $.each(performance, function(index, data) { console.log(data['Name'] + ': ' + data['Execution Time']+'ms'); }); } console.groupEnd(); } performance = []; } }, // modified for transition to return invoke success invoke: function(query, passedArguments, context) { var object = instance, maxDepth, found, response ; passedArguments = passedArguments || queryArguments; context = element || context; if(typeof query == 'string' && object !== undefined) { query = query.split(/[\. ]/); maxDepth = query.length - 1; $.each(query, function(depth, value) { var camelCaseValue = (depth != maxDepth) ? value + query[depth + 1].charAt(0).toUpperCase() + query[depth + 1].slice(1) : query ; if( $.isPlainObject( object[camelCaseValue] ) && (depth != maxDepth) ) { object = object[camelCaseValue]; } else if( object[camelCaseValue] !== undefined ) { found = object[camelCaseValue]; return false; } else if( $.isPlainObject( object[value] ) && (depth != maxDepth) ) { object = object[value]; } else if( object[value] !== undefined ) { found = object[value]; return false; } else { return false; } }); } if ( $.isFunction( found ) ) { response = found.apply(context, passedArguments); } else if(found !== undefined) { response = found; } if($.isArray(returnedValue)) { returnedValue.push(response); } else if(returnedValue !== undefined) { returnedValue = [returnedValue, response]; } else if(response !== undefined) { returnedValue = response; } return (found !== undefined) ? found : false ; } }; module.initialize(); }) ; return (returnedValue !== undefined) ? returnedValue : this ; }; // Records if CSS transition is available $.fn.transition.exists = {}; $.fn.transition.settings = { // module info name : 'Transition', // hide all output from this component regardless of other settings silent : false, // debug content outputted to console debug : false, // verbose debug output verbose : false, // performance data output performance : true, // event namespace namespace : 'transition', // delay between animations in group interval : 0, // whether group animations should be reversed reverse : 'auto', // animation callback event onStart : function() {}, onComplete : function() {}, onShow : function() {}, onHide : function() {}, // whether timeout should be used to ensure callback fires in cases animationend does not useFailSafe : true, // delay in ms for fail safe failSafeDelay : 100, // whether EXACT animation can occur twice in a row allowRepeats : false, // Override final display type on visible displayType : false, // animation duration animation : 'fade', duration : false, // new animations will occur after previous ones queue : true, metadata : { displayType: 'display' }, className : { animating : 'animating', disabled : 'disabled', hidden : 'hidden', inward : 'in', loading : 'loading', looping : 'looping', outward : 'out', transition : 'transition', visible : 'visible' }, // possible errors error: { noAnimation : 'Element is no longer attached to DOM. Unable to animate. Use silent setting to surpress this warning in production.', repeated : 'That animation is already occurring, cancelling repeated animation', method : 'The method you called is not defined', support : 'This browser does not support CSS animations' } }; })( jQuery, window, document );